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User Interface Prototyping-Concept, Tools, and Experience
Bäumer D. Abstract In recent years the development of highly interactive software systems with graphical user interfaces has become increasingly common. The acceptance of such a system depends to a large degree on the quality of its user interface. Prototyping is an excellent means for generating ideas about how a user interface can be designed, and it helps to evaluate the quality of a solution at an early stage. In this paper we present the basic concepts behind user interface prototyping, a classification of tools supporting it and a case study of nine major industrial projects. Based on our analysis of these projects we present the following conclusions: Prototyping is used more consciously than in recent years. No project applied a traditional life-cycle approach, which is one of the reasons why most of them were successful. Prototypes are increasingly used as a vehicle for developing and demonstrating visions of innovative systems. [Bau96] Bäumer D., Bischofberger W.R., Lichter H. and Züllighoven H.. User Interface Prototyping-Concept, Tools, and Experience. In Proc of 18th Int Conf on Software Engineering, Berlin, Germany, March 1996, pages 532-541, 1996.
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